Products for USB Sensing and Control
Products for USB Sensing and Control

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## Graphic LCD Phidget

ID: LCD1100_0
Recommended for new designs: This product (or a similar replacement with a compatible form, fit and function) is estimated to be available for ten years or more.

Write text and draw pictures to this 128x64px graphic LCD display that connects to a VINT port.

## $30.00 Quantity Available: 716 Qty Price 5$28.50
10 $27.00 25$24.00
50 $21.00 100$19.50
250 $18.00 500$16.50
1000 $15.00 The Graphic LCD Phidgets allows you to display simple images and text. This Phidget connects to your computer through a VINT Hub. #### Features: • The screen is 128 pixels wide and 64 pixels tall, and each pixel is 0.45 mm. • The backlight brightness and pixel contrast can both be controlled from software. • Draw individual pixels, straight lines or rectangles • Write text to the screen in one of three different fonts to the screen, or design your own font and load it into a frame buffer for continuous use. • Custom Frame Buffer - You have full access to three separate frame buffers where you keep images that can be quickly and easily copied to the screen. Use the buffers to store fonts or to animate objects on a screen. One of the frame buffers can be saved to the onboard flash memory so that its data can be maintained even when the board is powered off or used with a different computer. #### VINT Hubs This Phidget is a smart device that must be controlled by a VINT Hub. For more information about VINT, have a look at the VINT Primer. You can use a Phidget Cable to simply and easily connect the two devices. Here's a list of all of the different VINT Hubs currently available: Product Board Image Part Number Price Number of VINT Ports Controlled By HUB0001_0$30.00 6 USB (Mini-USB)
HUB5000_0 $60.00 6 Local Network (Ethernet or Wi-Fi) SBC3003_0$120.00 6

#### Phidget Cables

Use a Phidget cable to connect this device to the hub. You can solder multiple cables together in order to make even longer Phidget cables, but you should be aware of the effects of having long wires in your system.

Product Physical Properties
Image Part Number Price Cable Length
3002_0 $2.00 600 mm 3003_0$1.50 100 mm
3004_0 $3.00 3.5 m 3038_0$2.25 1.2 m
3039_0 $2.75 1.8 m CBL4104_0$1.75 300 mm
CBL4105_0 $2.00 900 mm CBL4106_0$2.50 1.5 m

## Part 1: Setup

### Select Device

Your Phidget must be connected to a device with a VINT port using a 3-wire Phidget cable.

## Step 1: Install Phidgets Library

Before you begin using your Phidgets, you will need to install the Phidget Library.

If you're unsure which one you should get, press ⊞ WIN + Pause/Break:

3a. Select Next

## Step 1: Install Phidgets Library

3b. Read the Licence Agreement. Select Next.

## Step 1: Install Phidgets Library

3c. Choose Installation Location. Select Next.

## Step 1: Install Phidgets Library

3d. Confirm Install

## Step 1: Install Phidgets Library

3e. Wait for Installation to complete. This should only take a few moments.

## Step 1: Install Phidgets Library

3f. Installation Complete. Close installation Window.

## Step 2: Connect Devices

● Connect USB Cable to your Windows Computer

● Connect VINT Device(s)

## Step 3: Verify Connection

1. Open the Phidgets Control Panel:

## Step 3: Verify Connection

2. If connected, your Phidgets will appear in the Phidget Control Panel.

## Done!

If you're able to see and interact with your devices in the Phidget Control Panel, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

For more help installing in Windows (e.g. manual install, using a VM, etc.), visit this page:

## Step 1: Install Phidgets Library

Before you begin using your Phidgets, you will need to install the Phidget Library.

## Step 1: Install Phidgets Library

3a. Select Continue

## Step 1: Install Phidgets Library

3c. Here, you have the option to select the installation location. Select Install to continue.

## Step 1: Install Phidgets Library

3e. Wait for Installation to complete. This should only take a few moments.

## Step 1: Install Phidgets Library

3f. You may see a message that the extension has been blocked. Select Open Security Preferences.

## Step 1: Install Phidgets Library

3g. Beside the message for Phidgets Inc, Click Allow.

## Step 1: Install Phidgets Library

3h. Installation Complete, Click Close.

## Step 1: Install Phidgets Library

3i. To delete the installer, click Move to Trash.

## Step 2: Connect Devices

● Connect USB Cable to your Mac

● Connect VINT Device(s)

## Step 3: Verify Connection

1. Open the Phidgets Control Panel:

## Step 3: Verify Connection

2. If connected, your Phidgets will appear in the Phidget Control Panel.

## Done!

If you're able to see and interact with your devices in the Phidget Control Panel, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

## Step 1: Install Phidgets Library

1. First, you need to install the libusb-1.0 development libraries. For example, in Debian based distributions:

apt-get install libusb-1.0-0-dev

You’ll also need a C compiler and builder, if you don’t already have one installed.

apt-get install gcc
apt-get install make

## Step 1: Install Phidgets Library

3. Use the following commands in the location you unpacked to install the library:

./configure
make
sudo make install

## Step 1: Install Phidgets Library

4. (Optional) You can also download and unpack the following optional packages:

phidget22networkserver - Phidget Network Server, which enables the use of Phidgets over your network

phidget22admin - Admin tool to track who is connected to your Phidgets when using the network server

libphidget22extra - Required for phidget22networkserver and phidget22admin

libphidget22java - The Java libraries for Phidget22

For installation instructions for these packages, see the README file included with each one.

## Step 2: Connect Devices

● Connect USB Cable to your Linux Computer

● Connect VINT Device(s)

## Step 3: Verify Connection

1. The easiest way to verify that your libraries are working properly is to compile and run an example program. Download and unpack this C example that will detect any Phidget:

## Step 3: Verify Connection

2. Next, open the terminal in the location where you unpacked the example. Compile and run using:

gcc HelloWorld.c -o HelloWorld -lphidget22
sudo ./HelloWorld

ou should receive a “Hello” line for each Phidget channel that is discovered:

I don’t see any Phidgets show up in the HelloWorld example

You need to run it with sudo in order to be able to access USB devices. In order to use Phidgets without sudo, you need to set your udev rules. See the Advanced Information page on the final slide of this guide for details.

## Done!

If you're able to see your devices in the Hello World example, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

## Step 1: Install Phidgets Library

Before you begin using your Phidgets, you will need to install the Phidget Library.

If you're unsure which one you should get, press ⊞ WIN + Pause/Break:

3a. Select Next

## Step 1: Install Phidgets Library

3b. Read the Licence Agreement. Select Next.

## Step 1: Install Phidgets Library

3c. Choose Installation Location. Select Next.

## Step 1: Install Phidgets Library

3d. Select Next to confirm install.

## Step 1: Install Phidgets Library

3e. Wait for Installation to complete. This should only take a few moments.

## Step 1: Install Phidgets Library

3f. Installation Complete. Close installation Window.

## Step 2: Connect Devices

● Connect Power Jack

● Connect VINT Device(s)

● Connect Ethernet to a Router or Switch (optional)

## Step 3: Verify Connection

Choose a setup method:

## Step 3: Connect Wireless

1. When you connect the power supply to the HUB5000, the red LED should turn on.

## Step 3: Connect Wireless

2. On your mobile device, go to the Wi-Fi settings and connect to the HUB5000:

## Step 3: Connect Wireless

4. Once your device is connected to the HUB5000’s WiFi signal:

Click on the WiFi network and find an option that says “Manage router” or “Visit homepage”.

Go to your internet browser and type 192.168.100.1 in the address bar.

## Step 3: Connect Wireless

5. Create a password for your HUB5000. You'll use it to access the Configure Page from now on.

## Step 3: Connect Wireless

6. Navigate to the network page. Change the Mode to Client.

## Step 3: Connect Wireless

7. Enter your Wifi Network details and click Save & Apply. It may take a few minutes for your Phidgets to appear in the Phidget Control Panel, which we’ll check in the next step.

## Step 4: Verify Connection

1. Open the Phidgets Control Panel:

## Step 4: Verify Connection

2. If connected, your Phidgets will appear in the Phidget Control Panel.

## Done!

If you're able to see and interact with your devices in the Phidget Control Panel, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

For more help installing in Windows (e.g. manual install, using a VM, etc.), visit this page:

## Step 3: Connect Wireless

1. When you connect the power supply to the HUB5000, the red LED should turn on.

## Step 3: Connect Wireless

3. Create a password for your HUB5000. You'll use this password to access the Configure Page from now on.

## Step 3: Connect Wireless

4. Navigate to the network page. Change the Mode to Client.

## Step 3: Connect Wireless

5. Enter your Wifi Network details to use your Hub wirelessly and click Save & Apply. You can then disconnect the ethernet cable.

It may take a few minutes for your Phidgets to appear in the Phidget Control Panel, which we’ll check in the next step.

## Step 4: Verify Connection

1. Open the Phidgets Control Panel:

## Step 4: Verify Connection

2. If connected, your Phidgets will appear in the Phidget Control Panel.

## Done!

If you're able to see and interact with your devices in the Phidget Control Panel, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

For more help installing in Windows (e.g. manual install, using a VM, etc.), visit this page:

## Step 1: Install Phidgets Library

Before you begin using your Phidgets, you will need to install the Phidget Library.

## Step 1: Install Phidgets Library

3a. Select Continue

## Step 1: Install Phidgets Library

3c. Here, you have the option to select the installation location. Select Install.

## Step 1: Install Phidgets Library

3e. Wait for Installation to complete. This should only take a few moments.

## Step 1: Install Phidgets Library

3f. You may see a message that the extension has been blocked. Select Open Security Preferences.

## Step 1: Install Phidgets Library

3g. Beside the message for Phidgets Inc, Click Allow.

## Step 1: Install Phidgets Library

3h. Installation Complete, Click Close.

## Step 1: Install Phidgets Library

3i. To delete the installer, click Move to Trash.

## Step 2: Connect Devices

● Connect Power Jack

● Connect VINT Device(s)

● Connect Ethernet to a Router or Switch (optional)

## Step 3: Verify Connection

Choose a setup method:

## Step 3: Connect Wireless

1. When you connect the power supply to the HUB5000, the red LED should turn on.

## Step 3: Connect Wireless

2. On your mobile device, go to the Wi-Fi settings and connect to the HUB5000:

## Step 3: Connect Wireless

4. Once your device is connected to the HUB5000’s WiFi signal:

Click on the WiFi network and find an option that says “Manage router” or “Visit homepage”.

Go to your internet browser and type 192.168.100.1 in the address bar.

## Step 3: Connect Wireless

5. Create a password for your HUB5000. You'll use this password to access the Configure Page from now on.

## Step 3: Connect Wireless

6. Navigate to the network page. Change the Mode to Client.

## Step 3: Connect Wireless

7. Enter your Wifi Network details and click Save & Apply. It may take a few minutes for your Phidgets to appear in the Phidget Control Panel, which we’ll check in the next step.

## Step 4: Verify Connection

1. Open the Phidget Control Panel:

## Step 4: Verify Connection

2. If connected, your Phidgets will appear in the Phidget Control Panel.

## Done!

If you're able to see and interact with your devices in the Phidget Control Panel, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

## Step 3: Connect Wireless

1. When you connect the power supply to the HUB5000, the red LED should turn on.

## Step 3: Connect Wireless

3. Create a password for your HUB5000. You'll use this password to access the Configure Page from now on.

## Step 3: Connect Wireless

4. Navigate to the network page. Change the Mode to Client.

## Step 3: Connect Wireless

5. Enter your Wifi Network details to use your Hub wirelessly and click Save & Apply. You can then disconnect the ethernet cable.

It may take a few minutes for your Phidgets to appear in the Phidget Control Panel, which we’ll check in the next step.

## Step 4: Verify Connection

1. Open the Phidget Control Panel:

## Step 4: Verify Connection

2. If connected, your Phidgets will appear in the Phidget Control Panel.

## Done!

If you're able to see and interact with your devices in the Phidget Control Panel, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

## Step 1: Install Phidgets Library

1. First, you need to install the libusb-1.0 development libraries. For example, in Debian based distributions:

apt-get install libusb-1.0-0-dev

You’ll also need a C compiler and builder, if you don’t already have one installed.

apt-get install gcc
apt-get install make

## Step 1: Install Phidgets Library

3. Use the following commands in the location you unpacked to install the library:

./configure
make
sudo make install

## Step 1: Install Phidgets Library

4. (Optional) You can also download and unpack the following optional packages:

phidget22networkserver - Phidget Network Server, which enables the use of Phidgets over your network

phidget22admin - Admin tool to track who is connected to your Phidgets when using the network server

libphidget22extra - Required for phidget22networkserver and phidget22admin

libphidget22java - The Java libraries for Phidget22

For installation instructions for these packages, see the README file included with each one.

## Step 2: Connect Devices

● Connect Power Jack

● Connect VINT Device(s)

● Connect Ethernet to a Router or Switch (optional)

## Step 3: Verify Connection

Choose a setup method:

## Step 3: Connect Wireless

1. When you connect the power supply to the HUB5000, the red LED should turn on.

## Step 3: Connect Wireless

2. On your mobile device, go to the Wi-Fi settings and connect to the HUB5000:

## Step 3: Connect Wireless

4. Once your device is connected to the HUB5000’s WiFi signal:

Click on the WiFi network and find an option that says “Manage router” or “Visit homepage”.

Go to your internet browser and type 192.168.100.1 in the address bar.

## Step 3: Connect Wireless

5. Create a password for your HUB5000. You'll use this password to access the Configure Page from now on.

## Step 3: Connect Wireless

6. Navigate to the network page. Change the Mode to Client.

## Step 3: Connect Wireless

7. Enter your Wifi Network details and click Save & Apply. It may take a few minutes for your Phidgets to appear in the Phidget Control Panel, which we’ll check in the next step.

## Step 4: Verify Connection

1. The easiest way to verify that your libraries are working properly is to compile and run an example program. Download and unpack this C example that will detect any Phidget:

## Step 3: Verify Connection

2. Next, open the terminal in the location where you unpacked the example. Compile and run using:

gcc HelloWorld.c -o HelloWorld -lphidget22
sudo ./HelloWorld

ou should receive a “Hello” line for each Phidget channel that is discovered:

I don’t see any Phidgets show up in the HelloWorld example

You need to run it with sudo in order to be able to access USB devices. In order to use Phidgets without sudo, you need to set your udev rules. See the Advanced Information page on the final slide of this guide for details.

## Done!

If you're able to see your devices in the Hello World example, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

## Step 3: Connect Wireless

1. When you connect the power supply to the HUB5000, the red LED should turn on.

## Step 3: Connect Wireless

3. Create a password for your HUB5000. You'll use this password to access the Configure Page from now on.

## Step 3: Connect Wireless

4. Navigate to the network page. Change the Mode to Client.

## Step 3: Connect Wireless

5. Enter your Wifi Network details to use your Hub wirelessly and click Save & Apply. You can then disconnect the ethernet cable.

It may take a few minutes for your Phidgets to appear in the Phidget Control Panel, which we’ll check in the next step.

## Step 4: Verify Connection

1. The easiest way to verify that your libraries are working properly is to compile and run an example program. Download and unpack this C example that will detect any Phidget:

## Step 3: Verify Connection

2. Next, open the terminal in the location where you unpacked the example. Compile and run using:

gcc HelloWorld.c -o HelloWorld -lphidget22
sudo ./HelloWorld

ou should receive a “Hello” line for each Phidget channel that is discovered:

I don’t see any Phidgets show up in the HelloWorld example

You need to run it with sudo in order to be able to access USB devices. In order to use Phidgets without sudo, you need to set your udev rules. See the Advanced Information page on the final slide of this guide for details.

## Done!

If you're able to see your devices in the Hello World example, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

## Step 1: Install Phidgets Library

Before you begin using your Phidgets, you will need to install the Phidget Library.

If you're unsure which one you should get, press ⊞ WIN + Pause/Break:

3a. Select Next.

## Step 1: Install Phidgets Library

3b. Read the Licence Agreement. Select Next.

## Step 1: Install Phidgets Library

3c. Choose Installation Location. Select Next.

3d. Select Next.

## Step 1: Install Phidgets Library

3e. Wait for Installation to complete. This should only take a few moments.

## Step 1: Install Phidgets Library

3f. Installation Complete. Close installation Window.

## Step 2: Connect Devices

● Connect Power Jack

● Connect VINT Device(s)

● Connect Ethernet to a Router or Switch in the same network as your Windows PC

## Step 3: Verify Connection

1. Open the Phidgets Control Panel:

## Step 3: Verify Connection

2. If connected, your Phidgets will appear in the Phidget Control Panel.

Now that the SBC's ethernet connection is verified, it can be connected to wifi.

If you don't have a USB wifi adapter or you're planning to stay on ethernet, you can scroll down to

## Step 4: Connect Wireless

2. Create a password for your SBC. You'll use this to access the configuration page from now on.

## Step 4: Connect Wireless

3. Navigate to Network -> Wireless. Select your Network, enter the wifi password and select Add This Network.

## Step 4: Connect Wireless

4. Scroll down to your saved networks, click on your network and select Join This Network.

## Step 4: Connect Wireless

5. It should now say connected in the status column.

You can now unplug the ethernet cable.

## Done!

If you're able to see and interact with your devices in the Phidget Control Panel, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

For more help installing in Windows (e.g. manual install, using a VM, etc.), visit this page:

## Step 1: Install Phidgets Library

Before you begin using your Phidgets, you will need to install the Phidget Library.

## Step 1: Install Phidgets Library

3a. Select Continue

## Step 1: Install Phidgets Library

3c. Here, you have the option to select the installation location. Select Install.

## Step 1: Install Phidgets Library

3e. Wait for Installation to complete. This should only take a few moments.

## Step 1: Install Phidgets Library

3f. You may see a message that the extension has been blocked. Select Open Security Preferences.

3g. Click Allow.

## Step 1: Install Phidgets Library

3h. Installation Complete, Click Close.

## Step 1: Install Phidgets Library

3i. To delete the installer, click Move to Trash.

## Step 2: Connect Devices

● Connect Power Jack

● Connect VINT Device(s)

● Connect Ethernet to a Router or Switch in the same network as your Mac

## Step 3: Verify Connection

1. Open the Phidget Control Panel:

## Step 3: Verify Connection

2. If connected, your Phidgets will appear in the Phidget Control Panel.

Now that the SBC's ethernet connection is verified, it can be connected to wifi.

If you don't have a USB wifi adapter or you're planning to stay on ethernet, you can scroll down to

## Step 4: Connect Wireless

2. Create a password for your SBC. You will use this to access the configuration page from now on.

## Step 4: Connect Wireless

3. Navigate to Network -> Wireless. Select your Network, enter the wifi password and select Add This Network.

## Step 4: Connect Wireless

4. Scroll down to your saved networks, click on your network and select Join This Network.

## Step 4: Connect Wireless

5. It should now say connected in the status column.

You can now unplug the ethernet cable.

## Done!

If you're able to see and interact with your devices in the Phidget Control Panel, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

## Step 1: Install Phidgets Library

1. First, you need to install the libusb-1.0 development libraries. For example, in Debian based distributions:

apt-get install libusb-1.0-0-dev

You’ll also need a C compiler and builder, if you don’t already have one installed.

apt-get install gcc
apt-get install make

## Step 1: Install Phidgets Library

3. Use the following commands in the location you unpacked to install the library:

./configure
make
sudo make install

## Step 1: Install Phidgets Library

4. (Optional) You can also download and unpack the following optional packages:

phidget22networkserver - Phidget Network Server, which enables the use of Phidgets over your network

phidget22admin - Admin tool to track who is connected to your Phidgets when using the network server

libphidget22extra - Required for phidget22networkserver and phidget22admin

libphidget22java - The Java libraries for Phidget22

For installation instructions for these packages, see the README file included with each one.

## Step 2: Connect Devices

● Connect Power Jack

● Connect VINT Device(s)

● Connect Ethernet to a Router or Switch in the same network as your Linux machine

## Step 3: Verify Connection

1. The easiest way to verify that your libraries are working properly is to compile and run an example program. Download and unpack this C example that will detect any Phidget:

## Step 3: Verify Connection

2. Next, open the terminal in the location where you unpacked the example. Compile and run using:

gcc HelloWorld.c -o HelloWorld -lphidget22
sudo ./HelloWorld

If everything is working, you should receive a “Hello” line for each Phidget channel that is discovered:

I don’t see any Phidgets show up in the HelloWorld example

You need to run it with sudo in order to be able to access USB devices. In order to use Phidgets without sudo, you need to set your udev rules. See the Advanced Information page on the final slide of this guide for details.

Now that the SBC's ethernet connection is verified, it can be connected to wifi.

If you don't have a USB wifi adapter or you're planning to stay on ethernet, you can scroll down to

## Step 4: Connect Wireless

If you're using a terminal-only Linux machine, use the browser on your phone instead.

(If you use a phone, you need to enter the IP address your router assigned to the SBC instead of phidgetsbc.local)

## Step 4: Connect Wireless

2. Create a password for your SBC. You will use this to access the configuration page from now on.

## Step 4: Connect Wireless

3. Navigate to Network -> Wireless. Select your Network, enter the wifi password and select Add This Network.

## Step 4: Connect Wireless

4. Scroll down to your saved networks, click on your network and select Join This Network.

## Step 4: Connect Wireless

5. It should now say connected in the status column.

You can now unplug the ethernet cable.

## Step 4: Connect Wireless

6. Run the HelloWorld example again to confirm that your Phidgets are accessible over wifi.

## Done!

If you're able to see your devices in the Hello World example, you're done with the Setup part of this guide.

Scroll down to Part 2: Using Your Phidget for the next step.

## Part 2: Using Your Phidget

The Graphic LCD Phidget allows you to display simple images and text. The screen is 128 pixels wide and 64 pixels tall, and each pixel is 0.45 mm. The backlight brightness and pixel contrast can both be controlled from software. You can use default fonts or load your own. The frame buffer allows you to save fonts and images.

### Explore Your Phidget Channels Using The Control Panel

1. Open your Control Panel, and you will find the following channel:

2. Double click on the channel to open the example program. This channel belongs to the LCD channel class:

Expand All
Graphic LCD Phidget: Draws shapes, text, and bitmaps to the LCD screen

In your Control Panel, double click on "Graphic LCD Phidget":

## Part 4: Advanced Topics and Troubleshooting

Expand All
How do I know what channel, serial number, or hub port to use in my program?

Before you open a Phidget channel in your program, you can set these properties to specify which channel to open. You can find this information through the Control Panel.

1. Open the Control Panel and double-click on the red map pin icon:

2. The Addressing Information window will open. Here you will find all the information you need to address your Phidget in your program.

See the Phidget22 API for your language to determine exact syntax for each property.

MacOS users can upgrade device firmware by double-clicking the device row in the Phidget Control Panel.

Windows users can upgrade the firmware for this device using the Phidget Control Panel as shown below.

Firmware upgrades include important bug fixes and performance improvements, but there are some situations where you may want to revert to an old version of the firmware (for instance, when an application you're using is compiled using an older version of phidget22 that doesn't recognize the new firmware).

MacOS and Linux users can downgrade using the phidget22admin tool in the terminal (see included readme for instructions).

Windows users can downgrade directly from the Phidget Control Panel if they have driver version 1.9.20220112 or newer:

Firmware Version Numbering Schema

Phidgets device firmware is represented by a 3-digit number. For firmware patch notes, see the device history section on the Specifications tab on your device's product page.

• If the digit in the 'ones' spot changes, it means there have been bug fixes or optimizations. Sometimes these changes can drastically improve the performance of the device, so you should still upgrade whenever possible. These upgrades are backwards compatible, meaning you can still use this Phidget on a computer that has Phidget22 drivers from before this firmware upgrade was released.
• If the digit in the 'tens' spot changes, it means some features were added (e.g. new API commands or events). These upgrades are also backwards compatible, in the sense that computers running old Phidget22 drivers will still be able to use the device, but they will not be able to use any of the new features this version added.
• If the digit in the 'hundreds' spot changes, it means a major change has occurred (e.g. a complete rewrite of the firmware or moving to a new architecture). These changes are not backwards compatible, so if you try to use the upgraded board on a computer with old Phidget22 drivers, it will show up as unsupported in the Control Panel and any applications build using the old libraries won't recognize it either.
How to Draw a Bitmap Image

Bitmaps define images to be drawn on the screen of the Graphic LCD display. Bitmaps on the Graphic LCD display are made up of pixels arranged in a grid with a size defined when the bitmap is drawn. You can create a bitmap by defining a byte array of ones and zeroes. Ones are colored in, and zeroes are empty. If you put a line break after each row, it'll be easy to edit the bitmap. In C#, this may look something like this:

Byte[] heart = 	[0,0,0,0,0,
0,1,0,1,0,
1,1,1,1,1,
1,1,1,1,1,
0,1,1,1,0,
0,0,1,0,0,
0,0,0,0,0,
0,0,0,0,0];

gLCD.WriteBitmap(0, 0, 5, 8, heart);

How to Write Custom Characters

Custom characters are images associated with given unicode characters. A custom character can be any arrangement of pixels within the space allotted for a single character. Single characters are made up of pixels arranged in a grid with a size defined by setFontSize(). As with regular bitmaps for the Graphic LCD display, you can create a character bitmap by defining a byte array of ones and zeroes. Ones are colored in, and zeroes are empty. If you put a line break after each row, it will be easy to edit the bitmap. In C#, this may look something like this:

Byte[] heart = 	[0,0,0,0,0,
0,1,0,1,0,
1,1,1,1,1,
1,1,1,1,1,
0,1,1,1,0,
0,0,1,0,0,
0,0,0,0,0,
0,0,0,0,0];

gLCD.SetFontSize(LCDFont.User2, 5, 8);
gLCD.SetCharacterBitmap(LCDFont.User2,"\x6",heart);


Once stored, characters can be recalled into a text string by using the unicode value for the location (in this example, "\x6"). For example, in C#:

gLCD.WriteText(LCDFont.Dimensions_5x8, 0, 0,"I \x6 Phidgets!");


Custom characters on the LCD1100 are stored as images on the frame buffer. FONT_User1 is stored on frame buffer 1 and FONT_User2 is on frame buffer 2.

These characters occupy the same space as drawings on the framebuffer, and will be displayed onscreen if the framebuffer is flushed. The characters can also be overwritten by using drawing functions on the framebuffer, so it is recommended to only use a given framebuffer either for drawing or storing fonts, but not both.

We recommend using FONT_User2 (frame buffer 2) to store custom fonts, as it can be saved for later use. In order to use the custom fonts, you must first define their size with setFontSize(). Once the font size is set, custom characters will be placed on the font's frame buffer at a location corresponding to the character number provided.

Characters for each font are stored in rows ordered left-to-right, top-to-bottom. Rows are filled with as many characters as will completely fit across the width of the screen. There are as many rows as will fit on the screen vertically.

On a screen 128 pixels wide by 64 pixels high, if your font is 10 pixels wide by 20 high, you will have 3 rows of 12 characters. This allows for a maximum of 36 characters of that size.

A demonstration of how many 10x20px characters can fit on the screen.

To quickly determine how many characters can be in your custom font, you can call getMaxCharacters() in your code.

Custom character indexing starts with character 0x01 and can be any character between 0x01 and the maximum number of characters that fit on screen.

To determine if an ascii character can be used in a given custom font, you can look at its corresponding ascii value on an ascii table to determine if it is within the limit determined above.

#### Product Specifications

Board Properties
Controlled By VINT
LCD
Screen Resolution 128 x 64
LCD Refresh Rate 5 Hz
Pixel Size 450 μm
Electrical Properties
Current Consumption Min 17 μA
Current Consumption Max 265 mA
Physical Properties
Operating Temperature Min -20 °C
Operating Temperature Max 70 °C
Customs Information
American HTS Import Code 8531.20.00.20
Country of Origin CN (China)

#### Power Saving

Current Consumption (mA) Screen Backlight
0.035 OFF OFF
0.36 ON OFF
131 ON 50%
265 ON 100%

#### Product History

Date Board Revision Device Version Comment
February 2018 0 106 Product Release
April 2018 0 107 Improved backlight PWM speed
August 2019 0 108 Fixed spurious detach event
October 2021 0 109 Fixed issue where backlight could turn back on by itself
October 2021 0 110 Fixed bug that could occur when the VINT Hub wakes the LCD1100 from sleep.

#### Software Objects

Channel NameAPIChannel
Graphic LCD LCD 0

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#### Code Samples

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#### Example Options

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#### If you just need text, here's a list of our text LCD screens:

Product LCD Screen
Image Part Number Price Number of Rows Characters per Row Character Width
3650_0 $18.00 2 20 3.2 mm 3652_0$25.00 2 20 5.9 mm
3653_0 $25.00 2 40 3.2 mm 3654_0$20.00 4 20 3 mm

#### Here are all of our options for LCD control:

Product Board Properties
Image Part Number Price Controlled By
1203_2B $70.00 USB (Mini-USB) 1204_0B$30.00 USB (Mini-USB)
LCD1100_0 \$30.00 VINT