Accelerometer Phidget with Pygame Zero

Learn how to use the Accelerometer Phidget with Pygame Zero!

Prerequisites

You should review the following before moving on:

Setup

Note: you can use any Phidget with an accelerometer for this project.

Accelerometer Phidget

Phidget cable

USB cable

Install Pygame Zero

In order to use Pygame Zero, you first have to install it. You do this in the same way you previously installed the Phidget22 library. Simply navigate to your package manager, search for pgzero and press install!

Thonny

If you're using Thonny, select Tools > Manage Packages and search for pgzero.

PyCharm

If you're using PyCharm, select File > Settings > Python Interpreter and use the + symbol to install pgzero.

PyScripter

If you're using PyScripter, select Tools > Tools > Install Packages with pip and enter pgzero.

Create Project Structure

Create the following project structure on your computer in the location of your choice.

Download the following files and place them in the appropriate location.

Finally, create a new python file named phidgets_pygame.py and save it in the same location

Write Code (Python)

Copy the code below into phidgets_pygame.py.

  
#Add Phidgets Library
from Phidget22.Phidget import *
from Phidget22.Devices.Accelerometer import *

import pgzrun

alien = Actor('alien')
alien.pos = 100, 56

WIDTH = 500
HEIGHT = alien.height + 20

def draw():
    screen.clear()
    alien.draw()
    
def update():
    output = mapAcceleration(accelerometer.getAcceleration()[0])
    alien.pos = output, HEIGHT/2
        
#Phidgets Code Start    
def mapAcceleration(val):
    try:
        #for simple tilting, -1 to 1 is an appropriate range
        minA = -1 
        maxA = 1
        output = ((val - minA)/(maxA - minA) * WIDTH)
        return output
    except:
        print("error")
        #if sensor is out of range, return last position
        return alien.pos[1] 
    
#Create, Address, Subscribe to Events and Open
accelerometer = Accelerometer()
accelerometer.openWaitForAttachment(1000)
#Set data interval to minimum | This will increase the data rate from the sensor.
accelerometer.setDataInterval(accelerometer.getMinDataInterval())
#Phidgets Code End    
    
pgzrun.go()
  

Run Your Program

When you tilt your accelerometer, the alien will also move.

Code Review

As you may have noticed, the program above is based on the program from the Introduction to Pygame Zero. The main difference is that the code to handle mouse clicks has been removed. To replace mouse clicks, the Accelerometer Phidget is used.

When using the Accelerometer Phiget, it's important to set the data interval to the minimum as shown in the code above. This will ensure your sensor is as responsive as possible. In this program, you are controlling the position of the alien with the sensor, so you must map the accelerometer range to the window range. You can do this with the following formula:

Y = (X - A) / (B - A) * (D - C) + C

where:

  • A and B are the range of the Accelerometer when tilting (-1 to 1)
  • C and D are the range of values you want to map to (0 to WIDTH)
  • X is the current value that falls between A and B
  • Y is the value you are looking for that falls between C and D

Practice

  1. Try commenting out the section of your code that sets the data interval. What is the result? The minimum data interval on the Accelerometer Phidget is 20ms meaning your program will get a new value 50 times per second. Try setting the data interval to something slightly higher, like 50, and see if the movement is smoother.
  
accelerometer.setDataInterval(50)
  

2. Try to identify when the Accelerometer Phidget is being shaken and place the alien in a random location when this occurs. Review the Dice Roll project for information.

What are Phidgets?

Phidgets are programmable USB sensors. Simply plug in your sensor, write code in your favorite language and go!

Phidgets have been used by STEM professionals for over 20 years and are now available to students.

Learn more

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