Hi there,
has anybody ever tried to run Phidget on a Brightsign player with node.js?
Due to the ability of running node.js, a Brightsign player should also be able to communicate with Phidgets.
The Brightssign players have their own proprietary OS, but node.js is running on that OS.mparadis wrote:What OS do these players run?
you can probably access Phidgets that are connected to another computer on the network that is running one of those operating systems.