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Difference between revisions of "Language - Flex AS3"
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[[Levels of Support|]].
Revision as of 15:00, 19 October 2011
Preamble about the language and its general strengths and weaknesses.
Assessment for use with Phidgets
Our honest opinion on how well this language is suited to controlling Phidgets. If it is a poor choice, suggest and link similar (better) languages.
Flex AS3 has a complete API and code samples for all Phidgets devices.
For a complete list of our supported languages and their support status, click here.
In this section, list any restrictions or limitations that this particular language may impose. For example, incompatibility with certain operating systems.
Development Environments and Compilers
Describe each major compiler and notable differences or important information. (eg. framework versions) If there are known issues/workarounds mention them and link to the corresponding issue at the bottom of the page.
Drivers, Libraries and Resources
Before you can run your program, you need to set up the proper environment and get the necessary files off the Phidgets website. Visit the drivers section at www.phidgets.com and get the latest:
You will need the Phidget Framework to use and to program with Phidgets. We also recommend that you download the following reference materials:
- API Manual
- API Reference
- Flex AS3 Sample Code
- You can find a high level discussion about programming with Phidgets in general on the General API page.
- The Device Functionality page explains the general operational information for your device.
You may want to have these pages open while working through these instructions.
Here we provide a basic setup guide and code samples to start a project from scratch.
Building your Project
Describe the different ways a project could be built using this language.
Common Problems and Solutions/Workarounds
Here you can put various frequent problems and our recommended solutions.