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Notice: This page contains information for the legacy Phidget21 Library.

Phidget21 is out of support. Bugfixes may be considered on a case by case basis.

Phidget21 does not support VINT Phidgets, or new USB Phidgets released after 2020. We maintain a selection of legacy devices for sale that are supported in Phidget21.

We recommend that new projects be developed against the Phidget22 Library.


Click on the 2phidget22.jpg button in the menu bar to go to the Phidget22 version of this page.

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Language - C Sharp (.NET Compact Framework): Difference between revisions

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[[Category:Language]]
[[Category:Language]]
[[File:icon-CSharp.png|64x64px||link=|alt=]]C#(.NET Compact Framework) is a modern, object-oriented programming language developed by [[http://www.microsoft.com Microsoft]] intended for developing applications for smart devices.
{{OSLang|[[File:icon-CSharp.png|64x64px|link=|alt=]]|C#(.NET Compact Framework) is a modern, object-oriented programming language developed by [http://www.microsoft.com Microsoft] intended for developing applications for smart devices.}}
 
__TOC__
__TOC__


==Introduction==
==Introduction==


{{LanguageSupport|C#(.NET Compact Framework)|the complete Phidget API, including events|all Phidget devices.|the .NET or Mono framework. Both of the frameworks are supported on Windows. For Linux and OS X, only the Mono framework can be used. We provide instructions on how to set up your environment/compilers for [[#Visual Studio 2005/2008/2010 | Visual Studio 2005/2008/2010]], [[#Visual Studio 2003 | Visual Studio 2003]], [[#MonoDevelop | MonoDevelop]] and the [[#Mono | Mono command line compilers]]|}}
{{LanguageSupport|C# (.NET Compact Framework)|the complete Phidget API, including events|all Phidget devices.|the .NET Compact Framework. This framework is supported on devices with the Windows CE operating system. We provide instructions on how to set up your environment/compilers for [[#Visual Studio 2005/2008/2010 | Visual Studio 2005/2008/2010]]|}}


==Quick Downloads==
==Quick Downloads==
{{QuickDownloads|C#(.NET Compact Framework)|
{{QuickDownloads|C#(.NET Compact Framework)|
{{APIQuickDownloads|http://www.phidgets.com/documentation/Phidget21.NET.zip .NET}}|
{{APIQuickDownloads|{{SERVER}}/documentation/Phidget21.NET.zip .NET}}
{{ExampleQuickDownloads|http://www.phidgets.com/downloads/examples/CSharp_2.1.8.20110615.zip|}}|
{{ExtraAPIQuickDownloads|{{SERVER}}/documentation/web/NETDoc/Index.html|HTML Version of}}|
{{ExtraLibraryQuickDownloads|http://www.phidgets.com/downloads/libraries/phidget21-x86_2.1.8.20110615.zip|.NET Framework Files|}}
{{ExampleQuickDownloads|{{SERVER}}/downloads/phidget21/examples/dotnetcompact/CE.zip|}}|
{{WindowsQuickDownloads}}
{{ExtraLibraryQuickDownloads|{{SERVER}}/downloads/phidget21/libraries/wince/Phidget21-wincedevel.zip|Phidget Windows CE|(all architectures)}}
{{MacQuickDownloads}}
{{ExtraLibraryQuickDownloads|{{SERVER}}/downloads/phidget21/libraries/wince/Phidget21ARMV4I.CAB|Windows CE|Installer(ARMV4I)}}
{{LinuxQuickDownloads}}
{{ExtraLibraryQuickDownloads|{{SERVER}}/downloads/phidget21/libraries/wince/Phidget21x86.CAB|Windows CE|Installer(x86)}}
{{ExtraLibraryQuickDownloads|{{SERVER}}/downloads/phidget21/libraries/wince/Phidget21MIPSII.CAB|Windows CE|Installer(MIPSII)}}
}}
}}
The source code for the Phidget Kernel driver for Windows CE is also provided:
* [{{SERVER}}/downloads/phidget21/libraries/wince/Phidget21CEkernalsource.zip Kernel Driver Source(all architectures)]


==Getting started with C#(.NET Compact Framework)==
==Getting started with C#(.NET Compact Framework)==
Line 23: Line 25:
{{ExampleCodeReasons}}
{{ExampleCodeReasons}}


Instructions are divided up by operating system. Choose:
To develop applications on Windows CE, you will need a Windows(2000/XP/Vista/7) system in order to perform development on. The drivers can be easily installed onto the Windows CE system by using the installers in the [[#Libraries and Drivers | Libraries and Drivers]] section. You will also need the (.NET Compact Framework Libraries) on your development system to code against.
*[[#Windows(2000/XP/Vista/7)|Windows 2000 / XP / Vista / 7]]
*[[#OS X |OS X]]
*[[#Linux | Linux]] (including PhidgetSBC)


==Windows (2000/XP/Vista/7)==
==Windows (XP/Vista/7/8)==


===Description of Library Files===
===Description of Library Files===
C#(.NET Compact Framework) programs on Windows depend on the following files, which the installers above put onto your system:
C#(.NET Compact Framework) programs on Windows depend on the following files, which the installers above put onto your system:
* <b>{{Code|phidget21.dll}}</b> contains the actual Phidget library, which is used at run-time.  By default, it is placed in {{Code|C:\Windows\System32}}.
* <b>{{Code|phidget21.dll}}</b> contains the actual Phidget library, which is used at run-time.   
You will also need one of the following two files, depending on the .NET framework version you are targeting:
* <b>{{Code|phidget.dll}}</b> is the Phidgets kernel driver.
* <b>{{Code|Phidget21.NET.dll}}</b> is the Phidget library for .NET framework <i><b>2.0</b></i> or higher. Your compiler has to know where this file is. By default, it is placed into {{Code|C:\Program Files\Phidgets}}. You can either point your compiler to that location, or copy and link to it in a directory for your project workspace.  
* <b>{{Code|Phidget21CE.NET.dll}}</b> is the .NET(Compact Framework) Phidgets library.
* <b>{{Code|Phidget21.NET1.1.dll}}</b> is the Phidget library for .NET framework <i><b>1.1</b></i>. Your compiler has to know where this file is. By default, is is placed into {{Code|C:\Program Files\Phidgets}}. You can either point your compiler to that location, or copy and link to it in a directory for your project workspace.
* <b>{{Code|PhidgetWebService21.exe}}</b> is used to control Phidgets remotely across a network using the [[Phidget WebService | Phidget WebService]].
You can optionally install the following files:
* <b>{{Code|Phidget21.NET.XML}}</b> provides the IntelliSense in-line documentation for the .NET library in Visual Studio/MonoDevelop. This documentation is also visible in the Object Browser in Visual Studio. By default, it is placed into {{Code|C:\Program Files\Phidgets}}.
* <b>{{Code|Policy.2.1.Phidget21.NET.dll}}</b> is the policy assembly for {{Code|Phidget21.NET.dll}}. Our installer places this file in the Global Assembly Cache(GAC) directory. It directs any programs compiled against version 2.1.0 or higher of {{Code|Phidget21.NET.dll}} to use the most recent installed version.  


If you do not want to use our installer, you can download the five [http://www.phidgets.com/downloads/libraries/Phidget21-windevel_2.1.8.20111220.zip files].
If you do not want to use our installer, you can download the [{{SERVER}}/downloads/phidget21/libraries/wince/Phidget21-wincedevel.zip files]. Inside the zip file, please use the files that pertain to your architecture. These files should be placed in the {{Code|\Windows}} folder.
 
Running the examples and writing your own code can be fairly compiler-specific, so we include instructions for each compiler below.


===Visual Studio 2005/2008/2010===
===Visual Studio 2005/2008/2010===


Microsoft makes free versions of Visual Studio available known as Express Editions.  The Express editions are suitable for most applications, but are limited in features for more complex applications. Please see [http://www.microsoft.com/visualstudio Microsoft Visual Studio] for more information.
=====Use Our Examples=====


=====Use Our Examples=====
We will start by downloading the examples and building an executable for them on the development machine. Visual Studio will be used for development. We will then transfer the executable onto the Windows CE machine to run.


Please start by downloading the [http://www.phidgets.com/downloads/examples/CSharp_2.1.8.20110615.zip examples] and unpack them into a folder.  While these examples were written in Visual Studio 2005 and 2008, Visual Studio 2010 will easily open and upgrade them. To load all projects in Visual Studio, go to File &rarr; Open &rarr; Project, and open {{Code|AllExamples/AllExamples.sln}} or {{Code|AllExamples/AllExamples_vs2008.sln}} for Visual Studio 2005 and 2008, respectively.
Please start by downloading the [{{SERVER}}/downloads/phidget21/examples/dotnetcompact/CE.zip examples] and unpack them into a folder.  While these examples were written in Visual Studio 2005 and 2008, Visual Studio 2010 will easily open and upgrade them. To load all projects in Visual Studio, go to File &rarr; Open &rarr; Project, and open {{Code|WindowsCE.NET Examples.sln}} or {{Code|WindowsCE.NET Examples_vs2008.sln}} for Visual Studio 2005 and 2008, respectively.


If you are opening the Phidget examples in Visual Studio 2010, you will need to go through the Visual Studio Conversion Wizard to convert the 2005 or 2008 project.  
If you are opening the Phidget examples in Visual Studio 2010, you will need to go through the Visual Studio Conversion Wizard to convert the 2005 or 2008 project.  
[[File:VS2005 Conversion Wizard.PNG|link=|alt=Conversion Wizard]]
[[File:VS2005 Conversion Wizard.PNG|link=|alt=Conversion Wizard]]


The easiest way to confirm that your environment is set up properly will be to compile and run the {{Code|HelloWorld}} C/C++ example.
The easiest way to confirm that your environment is set up properly will be to compile and run the {{Code|HelloWorld}} C# (.NET Compact Framework) example.


Start by setting the {{Code|HelloWorld}} project as your start up project.
Start by setting the {{Code|HelloWorld}} project as your start up project.


The only thing left to do is to run the example! Click on Debug &rarr; Start Debugging. Please note that the projects, by default try to find the {{Code|Phidget21.NET.dll}} in the {{Code|C:\Program Files\Phidgets}}. If you have it installed in another location, please change the path to the file's location accordingly. If you are receiving an error message regarding that the namespace Phidgets cannot be found, please re-add the reference to {{Code|Phidget21.NET.dll}}. Please see the [[#Write Your Own Code | Write Your Own Code ]] section for details.  
Next, build the example project. Right click the {{Code|HelloWorld}} project and select {{Code|Build}} to create an executable.  


[[File:CSharp VS2005 Run.PNG|link=|alt=Run]]
[[File:VS2005 CSharpCompact Build.PNG|link=|alt=Build]]


This program will detect for devices that are attached/detached on the computer. Go ahead, and attach or detach your devices! Here is an example output:
Then in Windows Explorer, navigate to the {{Code|project directory\bin\Debug}} folder if you are targeting a debug configuration. The folder will be {{Code|project directory\bin\Release}} if you are targeting a release configuration. Regardless of whether you are targeting debug or release, you will find an executable named {{Code|HelloWorld.exe}}. Transfer this file onto the Windows CE system.


[[File:CSharp VS2005 HelloWorld Output.PNG|link=|alt=HelloWorld Output]]
The only thing left to do is to run the example! Double click on the executable on the Windows CE system to run it.  


After confirming that the {{Code|HelloWorld}} example is working, you can proceed to run the example for your device. If you aren't sure what the software example for your device is called, check the software object listed in the [[Device List | Getting Started Guide for your Device]]. Please ensure that you have set your start up project to be the one that matches your device before compiling.
This program will detect for devices that are attached/detached on the computer. Go ahead, and attach or detach your devices!


Once you have the C#(.NET Compact Framework) examples running, we have a [[#Follow the Examples|teaching]] section below to help you follow them.
After confirming that the {{Code|HelloWorld}} example is working, you can proceed to run the example for your device. {{FindYourDevice}} Currently, the only devices we have example code is for the PhidgetInterfaceKit, PhidgetRFID, PhidgetTextLCD. Please ensure that you have set your start up project to be the one that matches your device before compiling.
 
Once you have the C# (.NET Compact Framework) examples running, we have a [[#Follow the Examples|teaching]] section below to help you follow them.


=====Write Your Own Code=====
=====Write Your Own Code=====


When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your environment to properly link the Phidget C# libraries. To begin:  
On the development computer, when you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your environment to properly link the Phidget C#(.NET Compact Framework) libraries. To begin:  


1. Generate a new smart device C# Console Applications project with a descriptive name such as PhidgetTest.  
1. Generate a new smart device Windows CE C# Console Applications project with a descriptive name such as PhidgetTest.  


[[File:CSharp VS2005 New Project.PNG|link=|alt=New Project]]
[[File:VS2005 CSharpCompact New Project.PNG|link=|alt=New Project]]


2. Add a reference to the Phidget .NET library.
2. Add a reference to the Phidget .NET library.


[[File:CSharp VS2005 Add Reference.PNG|link=|alt=Add Reference]]
[[File:VS2005 CSharpCompact Add Reference 1.PNG|link=|alt=Add Reference]]
 
3. Download the [{{SERVER}}/downloads/phidget21/libraries/wince/Phidget21-wincedevel.zip {{Code|Phidget21CE.NET.dll}}] file. The file is contained in the zip file.


3. Under the .NET tab, select {{Code|Phidget21.NET.dll}}.
4. Under the .NET tab, select {{Code|Phidget21CE.NET.dll}}.
If you used our installer, these files are installed in {{Code|C:\Program Files\Phidgets}}, by default. If it does not appear in this list, then you can browse to the Phidget Framework installation directory and add the file.


[[File:CSharp VS2005 Add Reference 2.PNG|link=|alt=Add Reference]]
[[File:VS2005 CSharpCompact Add Reference 2.PNG|link=|alt=Add Reference]]


4. Then, in your code, you will need to include the Phidget .NET library:
5. Then, in your code, you will need to include the Phidget .NET library:


<div class="source">
<div class="source">
Line 96: Line 94:
</syntaxhighlight>
</syntaxhighlight>
</div>
</div>


The project now has access to the Phidget function calls and you are ready to begin coding.
The project now has access to the Phidget function calls and you are ready to begin coding.
Line 106: Line 103:
By following the instructions for your operating system and compiler above, you probably now have a working example and want to understand it better so you can change it to do what you want.  This teaching section has resources for you to learn from the examples and write your own.
By following the instructions for your operating system and compiler above, you probably now have a working example and want to understand it better so you can change it to do what you want.  This teaching section has resources for you to learn from the examples and write your own.


Next, comes our API information.  These resources outline the C#(.NET Compact Framework) Phidget functions:
Your main reference for writing C# code will be our .NET API information, with syntax for all of our functions:
 
{{UsingAPhidgetInCodeGeneral|both of which are available in C#|[http://www.phidgets.com/documentation/Phidget21.NET.zip .NET API]}}
 
===Example Flow===


{{ExamplePseudocode|In C#(.NET Compact Framework), you can name these '''event''' functions whatever you like.  You will then pass them as function pointers to the Phidget .NET library below in the Main Code section.  This hooks them into the actual events when they occur. <br>
{{UsingAPhidgetInCodeGeneral|both of which are available in C#|[{{SERVER}}/documentation/Phidget21.NET.zip .NET API]}}
In the example code, the event functions common to all Phidgets are called things like '''AttachHandler()''' and '''DetachHandler()''', etc.<br><br>
Some event functions will be specific to each device, like when a tag is read on an RFID board, or when a sensor value changes on an Interface Kit.
Other functions are given in the examples to show you more detail on using your Phidget.  For example, '''DeviceInitialize()''' will show what needs to be set up for your Phidget before using it.
|Creating a Phidget software object in C#(.NET Compact Framework) is specific to the Phidget.  For a Phidget Spatial, for example, this would involve creating a {{Code|Spatial}} object.  The examples show how to do this and other API functions.<br><br>
The object provides device specific methods and properties which are available from the API for your specific Phidget.|
[http://www.phidgets.com/documentation/Phidget21.NET.zip .NET API]}}


==Code Snippets==
In the examples note how we use the Invoke function when doing anything in an event handler.
 
==Common Problems and Solutions/Workarounds==
 
==={{ProblemSolution|All Operating Systems|The Phidgets.Events.ErrorEventHandler conflicts with System.IO.ErrorEventHandler.}}===


<div class="source">
<div class="source">
<syntaxhighlight lang=csharp>
<syntaxhighlight lang="csharp">
using System.IO;
void manager_Attach(object sender, AttachEventArgs e)
using Phidgets;
{
using Phidgets.Events;
if (InvokeRequired)
...
Invoke(new AttachEventHandler(manager_Attach),
spatial.Error += new ErrorEventHandler(spatial_Error);
new object[] { sender, e });
 
else
...
{
void spatial_Error(object sender, ErrorEventArgs e){
textBox1.Text = textBox1.Text + "Attach: Serial: " + e.Device.SerialNumber +
  ...
" Name: " + e.Device.Name + " Tag: " + e.Device.Label +
" Type: " + e.Device.Type + " Version: " + e.Device.Version + "\r\n";
}
}
}
</syntaxhighlight>
</syntaxhighlight>
</div>
</div>


The above code produces the following errors:
You cannot access controls (text boxes etc...) from inside a worker thread.  This means that updating the UI while in a worker thread such as an event handler is not directly possible.  The Invoke function passes the procedure out of the thread and safely handles the UI update.  Any time that you try to change the UI while inside a worker thread you will have to do this.


{{Code|'ErrorEventHandler' is an ambiguous reference between 'System.IO.ErrorEventHandler' and 'Phidgets.Events.ErrorEventHandler'}}.
===Code Snippets and Further Help===


and
Coding in C# .NET Compact Framework is very similar to coding in [[Language - C Sharp | C# .NET]].  We have a huge section on that page which includes pseudo-code and code snippets for developing with Phidgets.  These resources are also applicable to .NET Compact:


{{Code|'ErrorEventArgs' is an ambiguous reference between 'System.IO.ErrorEventArgs' and 'Phidgets.Events.ErrorEventArgs'}}.
* [[Language - C Sharp#Follow the Examples|Follow the Examples in C Sharp]]


The error is due to the {{Code|System.IO}} and {{Code|Phidgets.Events}} namespaces both having a class called {{Code|ErrorEventHandler}}.
==Common Problems and Solutions/Workarounds==


To get around this issue, use the fully qualified namespace when referring to the {{Code|ErrorEventHandler}} and {{Code|ErrorEventArgs}} classes:
None specific to .NET Compact at this time, but please also refer to the [[Language - C Sharp#Common Problems and Solutions/Workarounds|Common Problems and Solutions/Workarounds]] section on the main C# page.
<div class="source">
<syntaxhighlight lang=csharp>
using System.IO;
using Phidgets;
using Phidgets.Events;
...
spatial.Error += new Phidgets.Events.ErrorEventHandler(spatial_Error);
...
 
void spatial_Error(object sender, Phidgets.Events.ErrorEventArgs e){
  ...
}
 
</syntaxhighlight>
</div>
 
==Support==
C#(.NET Compact Framework) has a complete API and code samples for PhidgetInterfaceKit, RFID, TextLCD, and the Phidget Manager.
 
For a complete list of our supported languages and their support status, [[Levels of Support|click here]].
 
* Our honest opinion on how well this language is suited to controlling Phidgets. If it is a poor choice, suggest and link similar (better) languages.
* In this section, list any restrictions or limitations that this particular language may impose. For example, incompatibility with certain operating systems.
 
==Development Environments and Compilers==
 
Describe each major compiler and notable differences or important information. (eg. framework versions) If there are known issues/workarounds mention them and link to the corresponding issue at the bottom of the page.
 
==Quick Downloads==
Before you can run your program, you need to set up the proper environment and get the necessary files off the Phidgets website.
Visit the drivers section at www.phidgets.com and get the latest:
* [http://www.phidgets.com/drivers.php Phidget Framework]
You will need the Phidget Framework to use and to program with Phidgets. We also recommend that you download the following reference materials:
* API Manual (Link to API download)
* API Reference (Link to online API reference (if applicable))
* Example Programs written in this language
* You can find a high level discussion about programming with Phidgets in general on the [[General API]] page.
* The [[Device Functionality]] page explains the general operational information for your device.
 
You may want to have these pages open while working through these instructions.
 
==Getting Started==
Here we provide a basic setup guide and code samples to start a project from scratch.
 
==Building your Project==
Describe the different ways a project could be built using this language.
 
==Common Problems and Solutions/Workarounds==
Here you can put various frequent problems and our recommended solutions.

Latest revision as of 16:47, 7 June 2017

C#(.NET Compact Framework) is a modern, object-oriented programming language developed by Microsoft intended for developing applications for smart devices.

Introduction

If this is your first time working with a Phidget, we suggest starting with the Getting Started page for your specific device. This can be found in the user guide for your device. That page will walk you through installing drivers and libraries for your operating system, and will then bring you back here to use C# (.NET Compact Framework) specifically.

C# (.NET Compact Framework) is capable of using the complete Phidget API, including events. We also provide example code in C# (.NET Compact Framework) for all Phidget devices.

C# (.NET Compact Framework) can be developed with the .NET Compact Framework. This framework is supported on devices with the Windows CE operating system. We provide instructions on how to set up your environment/compilers for Visual Studio 2005/2008/2010.

You can compare C# (.NET Compact Framework) with our other supported languages.

Quick Downloads

Just need the C#(.NET Compact Framework) documentation, drivers, libraries, and examples? Here they are:

Documentation

Example Code

Libraries and Drivers

The source code for the Phidget Kernel driver for Windows CE is also provided:

Getting started with C#(.NET Compact Framework)

If you are new to writing code for Phidgets, we recommend starting by running, then modifying existing examples. This will allow you to:

  • Make sure your libraries are properly linked
  • Go from source code to a test application as quickly as possible
  • Ensure your Phidget is hooked up properly

To develop applications on Windows CE, you will need a Windows(2000/XP/Vista/7) system in order to perform development on. The drivers can be easily installed onto the Windows CE system by using the installers in the Libraries and Drivers section. You will also need the (.NET Compact Framework Libraries) on your development system to code against.

Windows (XP/Vista/7/8)

Description of Library Files

C#(.NET Compact Framework) programs on Windows depend on the following files, which the installers above put onto your system:

  • phidget21.dll contains the actual Phidget library, which is used at run-time.
  • phidget.dll is the Phidgets kernel driver.
  • Phidget21CE.NET.dll is the .NET(Compact Framework) Phidgets library.
  • PhidgetWebService21.exe is used to control Phidgets remotely across a network using the Phidget WebService.

If you do not want to use our installer, you can download the files. Inside the zip file, please use the files that pertain to your architecture. These files should be placed in the \Windows folder.

Visual Studio 2005/2008/2010

Use Our Examples

We will start by downloading the examples and building an executable for them on the development machine. Visual Studio will be used for development. We will then transfer the executable onto the Windows CE machine to run.

Please start by downloading the examples and unpack them into a folder. While these examples were written in Visual Studio 2005 and 2008, Visual Studio 2010 will easily open and upgrade them. To load all projects in Visual Studio, go to File → Open → Project, and open WindowsCE.NET Examples.sln or WindowsCE.NET Examples_vs2008.sln for Visual Studio 2005 and 2008, respectively.

If you are opening the Phidget examples in Visual Studio 2010, you will need to go through the Visual Studio Conversion Wizard to convert the 2005 or 2008 project.

Conversion Wizard

The easiest way to confirm that your environment is set up properly will be to compile and run the HelloWorld C# (.NET Compact Framework) example.

Start by setting the HelloWorld project as your start up project.

Next, build the example project. Right click the HelloWorld project and select Build to create an executable.

Build

Then in Windows Explorer, navigate to the project directory\bin\Debug folder if you are targeting a debug configuration. The folder will be project directory\bin\Release if you are targeting a release configuration. Regardless of whether you are targeting debug or release, you will find an executable named HelloWorld.exe. Transfer this file onto the Windows CE system.

The only thing left to do is to run the example! Double click on the executable on the Windows CE system to run it.

This program will detect for devices that are attached/detached on the computer. Go ahead, and attach or detach your devices!

After confirming that the HelloWorld example is working, you can proceed to run the example for your device. The source file will be named the same as the software object for your device. If you are not sure what the software object for your device is, find your Phidget on our webpage, and then check the API documentation for it. Currently, the only devices we have example code is for the PhidgetInterfaceKit, PhidgetRFID, PhidgetTextLCD. Please ensure that you have set your start up project to be the one that matches your device before compiling.

Once you have the C# (.NET Compact Framework) examples running, we have a teaching section below to help you follow them.

Write Your Own Code

On the development computer, when you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your environment to properly link the Phidget C#(.NET Compact Framework) libraries. To begin:

1. Generate a new smart device Windows CE C# Console Applications project with a descriptive name such as PhidgetTest.

New Project

2. Add a reference to the Phidget .NET library.

Add Reference

3. Download the Phidget21CE.NET.dll file. The file is contained in the zip file.

4. Under the .NET tab, select Phidget21CE.NET.dll.

Add Reference

5. Then, in your code, you will need to include the Phidget .NET library:

  using Phidgets;
  using Phidgets.Events;

The project now has access to the Phidget function calls and you are ready to begin coding.

The same teaching section which describes the examples also has further resources for programming your Phidget.

Follow the Examples

By following the instructions for your operating system and compiler above, you probably now have a working example and want to understand it better so you can change it to do what you want. This teaching section has resources for you to learn from the examples and write your own.

Your main reference for writing C# code will be our .NET API information, with syntax for all of our functions:

  • .NET API (This is the complete set of functions you have available for all Phidgets)
  • Device Specific APIs - The one for your Phidget can be found in its user guide.

To learn the details behind opening, configuring, using, and closing your Phidget, try the General Phidget Programming page. That page also describes using the Phidget in an event-driven manner and in a traditional manner, both of which are available in C#.

In the examples note how we use the Invoke function when doing anything in an event handler.

void manager_Attach(object sender, AttachEventArgs e)
{
	if (InvokeRequired)
		Invoke(new AttachEventHandler(manager_Attach),
					new object[] { sender, e });
	else
	{
		textBox1.Text = textBox1.Text + "Attach: Serial: " + e.Device.SerialNumber +
			" Name: " + e.Device.Name + " Tag: " + e.Device.Label +
			" Type: " + e.Device.Type + " Version: " + e.Device.Version + "\r\n";
	}
}

You cannot access controls (text boxes etc...) from inside a worker thread. This means that updating the UI while in a worker thread such as an event handler is not directly possible. The Invoke function passes the procedure out of the thread and safely handles the UI update. Any time that you try to change the UI while inside a worker thread you will have to do this.

Code Snippets and Further Help

Coding in C# .NET Compact Framework is very similar to coding in C# .NET. We have a huge section on that page which includes pseudo-code and code snippets for developing with Phidgets. These resources are also applicable to .NET Compact:

Common Problems and Solutions/Workarounds

None specific to .NET Compact at this time, but please also refer to the Common Problems and Solutions/Workarounds section on the main C# page.