Difference between revisions of "Language - C Sharp Windows MonoDevelop"

From Phidgets Support
Jump to: navigation, search
(Redirected page to Language - C Sharp)
 
Line 1: Line 1:
[[Category:Language]]{{NoTitle}}
+
#REDIRECT [[Language - C Sharp]]
{|
+
|style="vertical-align:middle; width: 60%;"|
+
<font size=6>'''Language - C#'''
+
 
+
'''Windows with MonoDevelop / Xamarin Studio'''</font>
+
 
+
Welcome to using Phidgets with C#! By using C#, you will have access to the complete Phidget22 API, including events.
+
 
+
MonoDevelop is an open-source programming environment that mimics the capabilities of Microsoft Visual Studio and is available across all operating systems.
+
|{{TOC limit|2}}
+
|}
+
 
+
{{Language_-_C_Sharp_Intro|Windows|Visual Studio}}
+
{{Finding Code Samples|C#|CSharp}}
+
==Setting up a New Project==
+
 
+
When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your development environment to properly link the Phidget .NET library. To begin:
+
 
+
 
+
Create a new .NET project:
+
 
+
 
+
[[Image:Csharp_xamarin_newproject.PNG|link=|center|850px]]
+
 
+
 
+
[[Image:Csharp_xamarin_nameproject.PNG|link=|center|850px]]
+
 
+
 
+
Next, add a reference to the Phidget .NET library:
+
 
+
 
+
[[Image:Csharp_xamarin_editreference.png|link=|center|850px]]
+
 
+
 
+
On the following screen, select Phidget22.NET.dll:
+
 
+
 
+
[[Image:Csharp_xamarin_addreference.PNG|link=|center|850px]]
+
 
+
 
+
Success! The project now has access to Phidgets.
+
 
+
==Using the Code Samples==
+
Now that you have configured a project to use Phidgets, you can copy the code sample from the [{{server}}/?view=code_samples&lang=CSharp Code Samples] page into your project, and run it.
+
 
+
{{Language Page What's Next}}
+

Latest revision as of 16:34, 15 March 2021

Redirect to: