Template:PT3 CSHARP WIN MONO: Difference between revisions
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When you are building a project from scratch, or adding Phidget functionality to an existing project, you'll need to configure your development environment to | When you are building a project from scratch, or adding Phidget functionality to an existing project, you'll need to configure your development environment to | ||
properly link the Phidget .NET library. | properly link the Phidget .NET library. | ||
</p> | |||
<p>The easiest way to allow Mono to access the Phidgets .NET library is to place a copy of the <b>Phidget22.NET dll</b> in the same folder as your program.</p> | |||
<p> | |||
First, determine which version of the .NET Framework your version of Mono implements by checking the | |||
<span>[https://www.mono-project.com/docs/about-mono/releases/ Mono Release Documentation]</span>. | |||
</p> | |||
<p> | |||
Next, download the <span>[https://www.phidgets.com/downloads/phidget22/libraries/windows/Phidget22-windevel.zip Phidget22 Development Libraries]</span>, which | |||
contain dlls for each .NET version. | |||
</p> | </p> | ||
<p> | <p> | ||
Navigate in the zip file to <b>/lib/dotnet/netXX</b> where 'XX' is your .NET Framework version (for example, net46 for .NET 4.6), and grab the Phidget22.NET.dll | |||
from that folder. | |||
</p> | </p> | ||
</div> | |||
<div class="phd-slide"> | |||
<h2>Setting up a New Project</h2> | |||
< | <p>Next, move the <b>Phidget22.NET.dll</b> you extracted into the same folder as your program.</p> | ||
<p>Your folder should look somehting like this:</p> | <p>Your folder should look somehting like this:</p> |