Search Results

by kiu
Tue Oct 29, 2019 3:52 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

Please have a look at it. Y(up) axis is fine, the other two seem strangely interdependent. This should be fairly easy to set up, I'm just stuck here...
by kiu
Fri Oct 25, 2019 1:39 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

Hi Patrick, Everything was looking fine on first glance and I finished some other parts of the project. But testing everything in-depth now, the rotation still is not quite right. I implemented the complementaryAHRS code, calibrated the compass (stable data now) and translated to the unity Quaternio...
by kiu
Mon Oct 14, 2019 5:16 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

Hi Patrick, Found the reason. I updated the Vint-Hub and it seems the adress was renamed from "hub5000" to "hub5000.local". I had missed the name change, and naturally, the hub could not be found. Combined with the mistake that spatial.close would only fire when a spatial was con...
by kiu
Mon Oct 07, 2019 5:25 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

I'm aware of the threading problems that might occur with phidgets. In your example it seems that you're avoiding this by using a"methodInvoker" in visual Studio. Unfortunately, these don't exist in Unity. Obviously, spatial.open() is called from the main thread and then throwing an access...
by kiu
Thu Oct 03, 2019 7:44 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

Hi Patrick, I finally had time to go back a version in Unity (2019.1.14) and made a very barebone test project to make sure nothing is interfering) The cleanup procedure is promising and implemented, now Unity is not freezing any more but crashing properly (progress.. :-) Apparently there is an acce...
by kiu
Tue Oct 01, 2019 3:12 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

Thanks, you even included it into the control panel, very convenient. I Mananged to calibrate the compass and the data is looking good in the Control Panel. I was just wondering if anything else was changed in the new driver package as I cannot connect to the device any more ever since I calibrated....
by kiu
Fri Sep 27, 2019 2:50 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

Thank you very much, Patrick!
This should work for the decision wether we can use the phidget in this project. In the long run, it would make sense to locate compass calibration in the control panel...
by kiu
Thu Sep 26, 2019 10:44 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

No, nothing. Unity closed, control panel closed. Still not finding the spatial. The vint-hub does have a preset password. It doesn't take no password in the configuration. Without password, I cannot access the spatial from the control panel, is the same true for compasscalibration.exe? If so, how do...
by kiu
Thu Sep 26, 2019 6:54 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

Hi Patrick, This might be it! However, the compasscalibator.exe (I have no Examples folder for some reason, I found it in C:\Program Files\Phidgets\Phidgets22) cannot find the Phidget Spatial. The info values are empty and not editable, no graphics is rendered. I can fill in the local field strength...
by kiu
Wed Sep 25, 2019 6:45 am
Forum: C#.NET
Topic: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??
Replies: 46
Views: 377192

Re: Absolute Rotation Quaternion From Phidgets Spatial MOT1101_0 in Unity3d??

Hi Patrick, I posted a video of the behavior. As far as I can tell the Lerp on y is not coming from the device. Please help me understand :
https://share.icloud.com/photos/0LFiNUV ... land-Pfalz