{"id":3725,"date":"2020-11-13T04:35:41","date_gmt":"2020-11-12T21:35:41","guid":{"rendered":"https:\/\/www.phidgets.com\/education\/?page_id=3725"},"modified":"2022-12-14T02:21:29","modified_gmt":"2022-12-13T19:21:29","slug":"sound-sensor","status":"publish","type":"page","link":"https:\/\/www.phidgets.com\/education\/learn\/device-tutorials\/sound-sensor\/","title":{"rendered":"Sound sensor"},"content":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.16&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_row column_structure=&#8221;1_2,1_2&#8243; _builder_version=&#8221;4.16&#8243; background_size=&#8221;initial&#8221; background_position=&#8221;top_left&#8221; background_repeat=&#8221;repeat&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_2&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Sound Sensor&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"ph-has-adjacent-panel\"><!-- [et_pb_line_break_holder] -->  <\/p>\n<div class=\"ph-overline-text\"><a href=\"\/education\/learn\/device-tutorials\">Device tutorials<\/a><\/div>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->  <\/p>\n<h1>Sound Phidget<\/h1>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->  <pee>The Sound Phidget measures sound pressure level using a small microphone. This allows you to determine how loud an environment is. This Phidget can also provide sound information about 10 individual frequency bands (32Hz, 63Hz, 125Hz, 250Hz, 500Hz, 1kHz, 2kHz, 4kHz, 8kHz, and 16kHz). \u200b<!\u2013- [et_pb_br_holder] -\u2013><!\u2013- [et_pb_br_holder] -\u2013><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->The Sound Phidget returns loudness (sound pressure level) in decibels (symbol: dB)\u200b. A typical vacuum will be around 80dB, whereas a typical Library will be around 40bB.<\/pee><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><a class=\"ph-button-link\" href=\"\/education\/learn\/device-tutorials\/sound-sensor\/#tutorial\"><!-- [et_pb_line_break_holder] -->  <\/p>\n<div class=\"ph-button-link__icon\"><\/div>\n<p><!-- [et_pb_line_break_holder] -->  See tutorial<!-- [et_pb_line_break_holder] --><\/a><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><\/div>\n<p>[\/et_pb_code][\/et_pb_column][et_pb_column type=&#8221;1_2&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/www.phidgets.com\/education\/wp-content\/uploads\/2022\/05\/device-sound2.png&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][\/et_pb_column][\/et_pb_row][\/et_pb_section][et_pb_section fb_built=&#8221;1&#8243; use_custom_gutter=&#8221;on&#8221; gutter_width=&#8221;3&#8243; specialty=&#8221;on&#8221; module_id=&#8221;tutorial&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;ph-vertical-nav&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; saved_tabs=&#8221;all&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<div class=\"ph-vertical-nav ph-vertical-sticky\"><!-- [et_pb_line_break_holder] -->  <a href=\"#setup\" class=\"ph-vertical-nav-item active\">Setup<\/a><!-- [et_pb_line_break_holder] -->  <a href=\"#write-code\" class=\"ph-vertical-nav-item\">Code<\/a><!-- [et_pb_line_break_holder] -->  <a href=\"#applications\" class=\"ph-vertical-nav-item\">Applications<\/a><!-- [et_pb_line_break_holder] -->  <a href=\"#practice\" class=\"ph-vertical-nav-item\">Practice<\/a><!-- [et_pb_line_break_holder] --><\/div>\n<p>[\/et_pb_code][\/et_pb_column][et_pb_column type=&#8221;3_4&#8243; specialty_columns=&#8221;3&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_row_inner module_id=&#8221;setup&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Setup&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3>Setup<\/h3>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Before you do any coding you will have to attach your Sound Phidget to your VINT Hub as shown:<\/pee>[\/et_pb_code][et_pb_image src=&#8221;https:\/\/www.phidgets.com\/education\/wp-content\/uploads\/2022\/12\/SND1000_setup_whitecable.jpg&#8221; title_text=&#8221;SND1000_setup_whitecable&#8221; _builder_version=&#8221;4.19.2&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; hover_enabled=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221; show_in_lightbox=&#8221;on&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner module_id=&#8221;write-code&#8221; module_class=&#8221;ph-hidden-anchor&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Write Code &#8211; row hidden anchor&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_code][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner module_class=&#8221;ph-user-java&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Code (Java)&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3>Code (Java)<\/h3>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Create a file called <em>Sonar<\/em> and insert the following code. Run your code. Clap your hands to see a dB change.<\/pee><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Not your programming language? <a class=\"ph-toggle-settings\">Set my language and IDE<\/a>.<\/pee>[\/et_pb_code][et_pb_code admin_label=&#8221;Code Sample &#8211; Netbeans&#8221; module_class=&#8221;ph-user-netbeans&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<!-- Device tutorials: sonar --><!-- [et_pb_line_break_holder] --><\/p>\n<pre class=\"language-java\"><!-- [et_pb_line_break_holder] -->  <code><!-- [et_pb_line_break_holder] -->package sound;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->\/\/Add Phidgets Library<!-- [et_pb_line_break_holder] -->import com.phidget22.*;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->public class Sound {<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->    public static void main(String[] args) throws Exception {<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->        \/\/Create<!-- [et_pb_line_break_holder] -->        SoundSensor soundSensor = new SoundSensor();<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->        \/\/Open<!-- [et_pb_line_break_holder] -->        soundSensor.open(1000);<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->        \/\/Use your Phidgets<!-- [et_pb_line_break_holder] -->        while (true) {<!-- [et_pb_line_break_holder] -->            System.out.println(\"Sound pressure level:  \" + soundSensor.getdB() + \" dB\");<!-- [et_pb_line_break_holder] -->            Thread.sleep(250);<!-- [et_pb_line_break_holder] -->        }<!-- [et_pb_line_break_holder] -->    }<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] -->  <\/code><!-- [et_pb_line_break_holder] --><\/pre>\n<p>[\/et_pb_code][et_pb_code admin_label=&#8221;Code Sample &#8211; Eclipse&#8221; module_class=&#8221;ph-user-eclipse&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<!-- Device tutorials: sonar --><!-- [et_pb_line_break_holder] --><\/p>\n<pre class=\"language-java\"><!-- [et_pb_line_break_holder] -->  <code><!-- [et_pb_line_break_holder] -->\/\/Add Phidgets Library<!-- [et_pb_line_break_holder] -->import com.phidget22.*;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->public class Sound {<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->    public static void main(String[] args) throws Exception {<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->        \/\/Create<!-- [et_pb_line_break_holder] -->        SoundSensor soundSensor = new SoundSensor();<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->        \/\/Open<!-- [et_pb_line_break_holder] -->        soundSensor.open(1000);<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->        \/\/Use your Phidgets<!-- [et_pb_line_break_holder] -->        while (true) {<!-- [et_pb_line_break_holder] -->            System.out.println(\"Sound pressure level:  \" + soundSensor.getdB() + \" dB\");<!-- [et_pb_line_break_holder] -->            Thread.sleep(250);<!-- [et_pb_line_break_holder] -->        }<!-- [et_pb_line_break_holder] -->    }<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] -->  <\/code><!-- [et_pb_line_break_holder] --><\/pre>\n<p>[\/et_pb_code][et_pb_code admin_label=&#8221;Code Sample &#8211; Processing&#8221; module_class=&#8221;ph-user-processing&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<!-- Device tutorials: sonar --><!-- [et_pb_line_break_holder] --><\/p>\n<pre class=\"language-java\"><!-- [et_pb_line_break_holder] -->  <code><!-- [et_pb_line_break_holder] -->\/\/Add Phidgets Library<!-- [et_pb_line_break_holder] -->import com.phidget22.*;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->\/\/Define<!-- [et_pb_line_break_holder] -->SoundSensor soundSensor;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->void setup(){<!-- [et_pb_line_break_holder] -->  try{<!-- [et_pb_line_break_holder] -->    <!-- [et_pb_line_break_holder] -->    \/\/Create <!-- [et_pb_line_break_holder] -->    soundSensor = new SoundSensor();<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->    \/\/Open<!-- [et_pb_line_break_holder] -->    soundSensor.open(1000);<!-- [et_pb_line_break_holder] -->    <!-- [et_pb_line_break_holder] -->  }catch(Exception e){<!-- [et_pb_line_break_holder] -->    e.printStackTrace();<!-- [et_pb_line_break_holder] -->  }<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->void draw(){<!-- [et_pb_line_break_holder] -->  try{<!-- [et_pb_line_break_holder] -->    <!-- [et_pb_line_break_holder] -->    \/\/Use your Phidgets<!-- [et_pb_line_break_holder] -->    println(\"Sound pressure level:  \" + soundSensor.getdB() + \" dB\");<!-- [et_pb_line_break_holder] -->    delay(250);<!-- [et_pb_line_break_holder] -->    <!-- [et_pb_line_break_holder] -->  }catch(Exception e){<!-- [et_pb_line_break_holder] -->    e.printStackTrace();<!-- [et_pb_line_break_holder] -->  }<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] -->  <\/code><!-- [et_pb_line_break_holder] --><\/pre>\n<p>[\/et_pb_code][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner module_class=&#8221;ph-user-python&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Code (Python)&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3>Code (Python)<\/h3>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Create a file called <em>Sonar<\/em> and insert the following code. Run your code. Clap your hands to see a dB change.<\/pee><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Not your programming language? <a class=\"ph-toggle-settings\">Set my language and IDE<\/a>.<\/pee>[\/et_pb_code][et_pb_code admin_label=&#8221;Code sample&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<!-- Device tutorials: sonar --><!-- [et_pb_line_break_holder] --><\/p>\n<pre class=\"language-python\"><!-- [et_pb_line_break_holder] -->  <code><!-- [et_pb_line_break_holder] -->#Add Phidgets Library<!-- [et_pb_line_break_holder] -->from Phidget22.Phidget import *<!-- [et_pb_line_break_holder] -->from Phidget22.Devices.SoundSensor import *<!-- [et_pb_line_break_holder] -->#Required for sleep statement<!-- [et_pb_line_break_holder] -->import time<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->#Create<!-- [et_pb_line_break_holder] -->soundSensor = SoundSensor()<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->#Open<!-- [et_pb_line_break_holder] -->soundSensor.openWaitForAttachment(1000)<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->#Use your Phidgets<!-- [et_pb_line_break_holder] -->while (True):<!-- [et_pb_line_break_holder] -->    print(\"Sound pressure level: \" + str(soundSensor.getdB()) + \" dB\")<!-- [et_pb_line_break_holder] -->    time.sleep(0.25)<!-- [et_pb_line_break_holder] -->  <\/code><!-- [et_pb_line_break_holder] --><\/pre>\n<p>[\/et_pb_code][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner module_class=&#8221;ph-user-csharp&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Code (C#)&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3>Code (C#)<\/h3>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Create a file called <em>Sonar<\/em> and insert the following code. Run your code. Clap your hands to see a dB change.<\/pee><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Not your programming language? <a class=\"ph-toggle-settings\">Set my language and IDE<\/a>.<\/pee>[\/et_pb_code][et_pb_code admin_label=&#8221;Code sample&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<!-- Device tutorials: sonar --><!-- [et_pb_line_break_holder] --><\/p>\n<pre class=\"language-csharp\"><!-- [et_pb_line_break_holder] -->  <code><!-- [et_pb_line_break_holder] -->\/\/Add Phidgets Library<!-- [et_pb_line_break_holder] -->using Phidget22;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->namespace Sound<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] -->    class Program<!-- [et_pb_line_break_holder] -->    {<!-- [et_pb_line_break_holder] -->        static void Main(string[] args)<!-- [et_pb_line_break_holder] -->        {<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->            \/\/Create<!-- [et_pb_line_break_holder] -->            SoundSensor soundSensor = new SoundSensor();<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->            \/\/Open<!-- [et_pb_line_break_holder] -->            soundSensor.Open(1000);<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->            \/\/Use your Phidgets<!-- [et_pb_line_break_holder] -->            while (true)<!-- [et_pb_line_break_holder] -->            {<!-- [et_pb_line_break_holder] -->                System.Console.WriteLine(\"Sound pressure level: \" + soundSensor.dB + \" dB\");<!-- [et_pb_line_break_holder] -->                System.Threading.Thread.Sleep(250);<!-- [et_pb_line_break_holder] -->            }<!-- [et_pb_line_break_holder] -->        }<!-- [et_pb_line_break_holder] -->    }<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] -->  <\/code><!-- [et_pb_line_break_holder] --><\/pre>\n<p>[\/et_pb_code][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner module_class=&#8221;ph-user-swift&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Code (Swift)&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3>Code (Swift)<\/h3>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Create a file called <em>Sonar<\/em> and insert the following code. Run your code. Clap your hands to see a dB change.<\/pee><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Not your programming language? <a class=\"ph-toggle-settings\">Set my language and IDE<\/a>.<\/pee><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><!-- <pee>You will need to add a Label.<\/pee> -->[\/et_pb_code][et_pb_image src=&#8221;https:\/\/www.phidgets.com\/education\/wp-content\/uploads\/2020\/11\/sound_swift0_2.png&#8221; disabled_on=&#8221;off|off|off&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][et_pb_code admin_label=&#8221;Code sample&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<!-- Device tutorials: sonar --><!-- [et_pb_line_break_holder] --><\/p>\n<pre class=\"language-swift\"><!-- [et_pb_line_break_holder] -->  <code><!-- [et_pb_line_break_holder] -->class ViewController: NSViewController {<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->\t@IBOutlet weak var sensorLabel: NSTextField!<!-- [et_pb_line_break_holder] -->   <!-- [et_pb_line_break_holder] -->\t\/\/Create<!-- [et_pb_line_break_holder] -->\tlet soundSensor = SoundSensor()<!-- [et_pb_line_break_holder] -->    <!-- [et_pb_line_break_holder] -->\toverride func viewDidLoad() {<!-- [et_pb_line_break_holder] -->    \tsuper.viewDidLoad()<!-- [et_pb_line_break_holder] -->    \tdo{<!-- [et_pb_line_break_holder] -->        \t\/\/Subscribe to event<!-- [et_pb_line_break_holder] -->        \tlet _ = soundSensor.SPLChange.addHandler(onSPLChange)<!-- [et_pb_line_break_holder] -->           <!-- [et_pb_line_break_holder] -->        \t\/\/Open<!-- [et_pb_line_break_holder] -->        \ttry soundSensor.open()<!-- [et_pb_line_break_holder] -->    \t}catch{<!-- [et_pb_line_break_holder] -->        \tprint(error)<!-- [et_pb_line_break_holder] -->    \t}<!-- [et_pb_line_break_holder] -->\t}<!-- [et_pb_line_break_holder] -->   <!-- [et_pb_line_break_holder] -->\tfunc onSPLChange(sender:SoundSensor, data: (dB: Double, dBA: Double, dBC: Double, octaves: [Double])){<!-- [et_pb_line_break_holder] -->    \tDispatchQueue.main.async {<!-- [et_pb_line_break_holder] -->        \t\t\/\/Use information from your Phidget to change label<!-- [et_pb_line_break_holder] -->    \t    self.sensorLabel.stringValue = String(data.dB) + \" dB\"<!-- [et_pb_line_break_holder] -->    \t}<!-- [et_pb_line_break_holder] -->\t}<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] -->  <\/code><!-- [et_pb_line_break_holder] --><\/pre>\n<p>[\/et_pb_code][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner module_id=&#8221;applications&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Applications&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3>Applications<\/h3>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Sound sensors are used in a wide variety of applications:<\/pee><!-- [et_pb_line_break_holder] --><\/p>\n<ul><!-- [et_pb_line_break_holder] --><\/p>\n<li>Sound sensors are used in manufacturing, construction and other loud environments to determine what level of personal protective equipment (e.g. earplugs) is required.<\/li>\n<p><!-- [et_pb_line_break_holder] --><\/p>\n<li>Security systems use sound sensors to better understand the environment they are monitoring.<\/li>\n<p><!-- [et_pb_line_break_holder] --><\/p>\n<li>Sound engineers use sound sensors to balance audio or measure sound levels in auditoriums.<\/li>\n<p><!-- [et_pb_line_break_holder] --><\/ul>\n<p>[\/et_pb_code][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner column_structure=&#8221;1_3,1_3,1_3&#8243; admin_label=&#8221;Row&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner type=&#8221;1_3&#8243; saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/www.phidgets.com\/education\/wp-content\/uploads\/2020\/11\/Sound-application1_scaled.jpg&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][\/et_pb_column_inner][et_pb_column_inner type=&#8221;1_3&#8243; saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/www.phidgets.com\/education\/wp-content\/uploads\/2020\/11\/Sound-Application2_scaled.jpg&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][\/et_pb_column_inner][et_pb_column_inner type=&#8221;1_3&#8243; saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/www.phidgets.com\/education\/wp-content\/uploads\/2020\/11\/Sound-Application3_scaled.jpg&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner module_id=&#8221;practice&#8221; module_class=&#8221;ph-hidden-anchor&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Practice &#8211; row hidden anchor&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_code][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_code admin_label=&#8221;Practice&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3>Practice<\/h3>\n<p><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><pee>Using your Getting Started Kit and Sound Phidget, you can simulate a Clapper light system. <\/pee><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><\/p>\n<ol><!-- [et_pb_line_break_holder] --><\/p>\n<li>Replace your Humidity Phidget with the Sound Phidget. <\/li>\n<p><!-- [et_pb_line_break_holder] --><\/p>\n<li>Write a program that uses the Sound Phidget to detect 2 consecutive claps. (You will need to determine how many decibels a clap is).<\/li>\n<p><!-- [et_pb_line_break_holder] --><\/ol>\n<p><!-- [et_pb_line_break_holder] -->[\/et_pb_code][\/et_pb_column_inner][\/et_pb_row_inner][et_pb_row_inner disabled_on=&#8221;off|off|off&#8221; module_id=&#8221;documentation&#8221; _builder_version=&#8221;4.16&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; box_shadow_horizontal_tablet=&#8221;0px&#8221; box_shadow_vertical_tablet=&#8221;0px&#8221; box_shadow_blur_tablet=&#8221;40px&#8221; box_shadow_spread_tablet=&#8221;0px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column_inner saved_specialty_column_type=&#8221;3_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_text admin_label=&#8221;API Disclaimer&#8221; _builder_version=&#8221;4.6.6&#8243; vertical_offset_tablet=&#8221;0&#8243; horizontal_offset_tablet=&#8221;0&#8243; z_index_tablet=&#8221;0&#8243; text_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; text_text_shadow_vertical_length_tablet=&#8221;0px&#8221; text_text_shadow_blur_strength_tablet=&#8221;1px&#8221; link_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; link_text_shadow_vertical_length_tablet=&#8221;0px&#8221; link_text_shadow_blur_strength_tablet=&#8221;1px&#8221; ul_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; ul_text_shadow_vertical_length_tablet=&#8221;0px&#8221; ul_text_shadow_blur_strength_tablet=&#8221;1px&#8221; ol_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; ol_text_shadow_vertical_length_tablet=&#8221;0px&#8221; ol_text_shadow_blur_strength_tablet=&#8221;1px&#8221; quote_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; quote_text_shadow_vertical_length_tablet=&#8221;0px&#8221; quote_text_shadow_blur_strength_tablet=&#8221;1px&#8221; header_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; header_text_shadow_vertical_length_tablet=&#8221;0px&#8221; header_text_shadow_blur_strength_tablet=&#8221;1px&#8221; header_2_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; header_2_text_shadow_vertical_length_tablet=&#8221;0px&#8221; header_2_text_shadow_blur_strength_tablet=&#8221;1px&#8221; header_3_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; header_3_text_shadow_vertical_length_tablet=&#8221;0px&#8221; header_3_text_shadow_blur_strength_tablet=&#8221;1px&#8221; header_4_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; header_4_text_shadow_vertical_length_tablet=&#8221;0px&#8221; header_4_text_shadow_blur_strength_tablet=&#8221;1px&#8221; header_5_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; header_5_text_shadow_vertical_length_tablet=&#8221;0px&#8221; header_5_text_shadow_blur_strength_tablet=&#8221;1px&#8221; header_6_text_shadow_horizontal_length_tablet=&#8221;0px&#8221; header_6_text_shadow_vertical_length_tablet=&#8221;0px&#8221; header_6_text_shadow_blur_strength_tablet=&#8221;1px&#8221; box_shadow_horizontal_tablet=&#8221;0px&#8221; 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